What's one of the most important parts of a platformer? Timing your jumps. So we decided to make SynchroJump, a platformer that makes everyone jump at the same time. Check that out. We made it using Citrus Game Engine (Zombie Hunt used Flixel), which turned out to be a great game engine. If you plan on making Flash games, you should use it. For the next game, we'll try to implement the Kongpanions feature that Kongregate introduced this year. Also, Zombie Hunt was updated a while ago, with a new GUI, new music (thanks to Warriyo), and an upgrade system. So...yeah.